32 years of creating digital art professionally. Starting with 2d pixel graphics for pre-multimedia projects, pioneering multimedia design in late 1980's, evolving into a 3d generalist, creating everything from environments, designing and animating creatures to effects of all kind. Late 1990's I went to Los Angeles, worked for about 10 years on movies whilst gradually leaning toward development of animation and rendering software. Eventually I found my calling in creating tools for artists, recognizing the art in developing and the much greater benefit to my fellow artists. And here we are! :) (Now I'm piss poor, but filled fully with a sense of purpose. Horray!)